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Sims 4 cc physics mod
Sims 4 cc physics mod












sims 4 cc physics mod

When first using WickedWhims, a random style is picked for every Sim. Male pubic hair features: Trimmed Natural Bush and Fully Grown Natural Bush. Every default available style supports 8 natural hair colors, but any color or combination of colors is supported.įemale pubic hair features: Thin Landing Strip, Thick Landing Strip, Triangle Shape, Trimmed Natural Bush, and Fully Grown Natural Bush. WickedWhims comes with 5 female hairstyles and 2 male hairstyles by default, but creators are open to add as many new hairstyles as they want to. Thank you to Nolan-Sims for designing the scissors icon. Thank you to wild_guy for creating all of the pubic hair textures. Additionally, if you’re unlucky, that patch of hair might become inhabited by tiny strange-looking crab-like creatures. Watch your Sim pubic hair grow (or not), stylize it, and dye it. I might try this sometime tho.Share on Twitter Share on Facebook This feature originated in WickedWhims v150.Ī patch of hair growing in your pants is a foreign concept for Sims, but with a little bit of effort, it’s not so foreign anymore. From flaccid to erect there's a big difference on the distance between the mesh faces and bones, so that's understandable as well. IT has to be on erect i imagine because the skeleton.nif has the bones for erect states. Physics is a different thing, so i'm not surprised it worked. The skeleton.hkx carry information about the penis bones for animations, so the animations wont work without it. Just remember the genitals won't animate unless the vanilla skeleton.hkx (NOT skeleton.nif!) loads with highest priority. It has full body jiggle and penis and scrotum physics. So the animation only really looks good with an erect or semi erect penis state. One other quirk is that I could only get the first 2 bones of the penis and the scrotum to animate. I think it probably wrecks sex mods, but I haven't tried them so I'm not sure.

sims 4 cc physics mod

I'm not sure what issues this might cause, but it's totally fine if you just use Atomic Muscle as a body replacer. I don't understand why this works, but it does. So if you overwrite the skeleton.hkx file with the base game (unedited) version (or hide it in MO so that it isn't loaded), you can assign the bones and animate them using CBP and it totally works just like in Skyrim. While doing this, I found that the CBP.ini I was experimenting with to animate the genitals suddenly worked perfectly. I was trying to figure out what mod was changing my idle animations, so I made a mod of the vanilla animations to see where the overwrites were. I accidentally discovered you can easily animate the genitals.














Sims 4 cc physics mod